ASI Intramural Racquetball Rules

Please refer to the Intramural Sports Handbook for the complete list of Intramural Sports policies.

  1. The Game
    1. Start Time
      1. If the minimum number of players (1-2) are not present at game time, the game will be forfeited. All players must either check in with the ASI Intramural Sports supervisor or an official before the game with their PolyCard and a green campus pass (per campus COVID-19 guidelines). Please refer to the ASI Intramural Sports Handbook for a detailed description of our forfeit policy.
    2. Location
      1. Games will be played at the Cal Poly Recreation Center. Please give yourself plenty of time to get to your games ahead of schedule. Remember that all team members must be signed in and ready to play at game time to avoid a forfeit.
    3. Schedule
      1. Tournament sports will be structured as a round robin format followed by a single elimination playoff.
      2. If your team is unable to make it to your game, be sure to contact the Intramural Sports Staff ahead of time to either default the game or attempt to get the game rescheduled.
      3. All tournament games will be listed out on the Intramural Sports website via asi.access.calpoly.edu.
      4. Zero Tolerance Policy
        1. There is no alcohol or drugs allowed at ASI Intramural Sports games. If a player or fan is under the influence, they will be ejected immediately, and disciplinary action may follow. If an ASI Intramural Sports Staff feels that there is a threat to participant safety or suspects that a team might be under the influence, they are required to stop the game immediately. If there is no proof of substance use, the game will be rescheduled for another time.
    4. Game Regulations
      1. All games will be self-officiated.
      2. Matches will be of the best of three. The first person to win two games will be declared the winner of the match.
        1. The objective is to win two games by attaining 15 points and winning by a margin of two or more.
        2. Only the serving team can score points.
      3. Serving
        1. Legal Serve Position
          1. All serves must be initiated within the service zone.
        2. Illegal Serves
          1. Long Serve
            1. A long serve occurs when, during a legal serve, the ball makes contact with the rear wall prior to contacting the floor in between the service line and rear wall.
          2. Short Serve
            1. A short serve occurs when, during a legal serve, the ball contacts the ground in front of the short line.
          3. Illegal contact during a serve
            1. During a serve, the ball cannot contact the ceiling, the server, or more than two walls.
            2. Serving the ball without a bounce.
              1. Tossing the ball into the air and serving it without a bounce is a fault.
            3. Screening a serve
              1. When serving, the ball must pass by the server more than a racquet-length away from the server’s body.
            4. Double serve
              1. In doubles, the side starting each game is allowed only one serve. Thereafter, both players on each side are permitted to serve until a hand-out occurs. The service order established at the beginning of the game must be followed throughout the entire game. The server’s partner must stand within the server’s box with their back to the side wall and both feet on the ground
        3.  Receiving
          1. The receiving player/team must remain five feet behind the service line until the ball is served and they cannot return the ball legally until it lands on or passes over the service line. Players must hit the ball on either the volley (as long as they remain five feet behind the service line) or on one bounce; they can return it to the front wall with any combination of walls as long as the ball does not touch the floor before hitting the front wall.
    5. Mercy Rule
      1. There will be no mercy rule for racquetball.

Conduct:

Individuals should play and participate with integrity and respect for others while engaging in ASI Intramural Sports. Good sportsmanship is vital to the success of the intramural sports program and the quality of experience for all participants. Teams are responsible for the actions of individual team members and spectators related to their team. Organizations will be held responsible for their behavior before, during, and after the match. In order to encourage proper conduct during the game, supervisors and administrative personnel will make decisions on whether to warn, penalize, or eject people and/or teams for poor sportsmanship.  These decisions will be final. Any team receiving an unacceptable sportsmanship rating is required to have their manager meet with intramural staff before they are considered for continued participation. Any individual ejected from an intramural contest will have to meet with the intramural advisory committee before they can be considered to continue participating in intramural events.